Often, you’ll encounter brief vignettes of Pikmin up to silly antics in between enemy encounters, tossing in a touch of personality to color the level. Many of the levels space out their puzzles, filling in the gaps with wide, traversable space bedecked with lush backdrops. In fact, Hey! Pikmin encourages you to take the time to immerse yourself in your surroundings. There are no complex jumping sections (as Olimar just can’t), nothing moves very quickly, and almost every puzzle you encounter can be solved as you find it, requiring little to no backtracking. Olimar’s slow but steady pace gives all of Hey! Pikmin a relaxed, easygoing feel that persists through the entire game. He can also throw Pikmin at enemies to fend them off. Instead, he relies wholly on the Pikmin he finds to perform tasks such as lifting heavy objects, grabbing distant Sparklium deposits, or using their unique, color-coded talents to swim or resist electricity or break rocks. He has a little jet pack that will scoot him over in the air for a short ways before giving up, but that’s it. Additionally, he will find hidden artifacts of a long-dead civilization (that should look all-too-familiar) to use for large quantities of what he needs.īeing a small space man with no special talents, Olimar cannot move very quickly, nor jump, or attack enemies on his own. Olimar sets out to obtain enough Sparklium to fuel his ship up and depart for home, but to do so, he must enlist the help of the local Pikmin to traverse the world and find some. Hey! Pikmin sees our buddy Captain Olimar stranded on a new planet that, in a convenient and familiar twist, happens to also house both Pikmin and a host of familiar predators. And while inklings of uniqueness sparkle along the edges, the game never goes far enough with them to distinguish itself in a meaningful way. Pikmin worked just dandy as an RTS, and while it doesn’t make a bad platformer, your insistence on a steady parade of games in the genre dulls the impact of games like Hey! Pikmin, which joins a vast library of similar titles on the Nintendo 3DS. By Rebekah Valentine 6 years ago Hey! Pikmin wasn’t the 3DS platformer we asked for, but it’s what we got, and as a laid back summer diversion, it may be worth taking for a stroll.ĭear Nintendo: Not everything needs to be turned into a platformer.
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